Purnima Valiathan

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Gamification in Learning


Gamification is being increasingly explored as a way to motivate learners. This short course on Gamification in Learning is meant to help you develop a comprehensive understanding of the concept. It addresses the difference between gamification and game-based learning, and explores how game-based elements can enhance learning.  While games add an element of motivation, they also increase the cognitive load and hence must be used carefully. To address this aspect, the course presents an analysis of situations that will benefit or not benefit from gamification.

Who should take this course?
This course is meant for experienced instructional designers, corporate trainers and learning and development professionals.

How is the course designed?



Course Name Gamification
Skills Addressed Decision making and creative application
(Learning Time)
Learning Seat Time: 2 hours; Course Access: 15 days
Target Audience Instructional Designers and Learning & Development Professionals
Online Assessment Yes


To qualify for your certificate from Purnima Valiathan, you must complete all episodes in this course and score 70% or more in the course assessment.

Course Reviews


6 ratings
  • 5 stars2
  • 4 stars2
  • 3 stars2
  • 2 stars0
  • 1 stars0
  1. A very interesting course for instructional designers!


    This course covers an important aspect of learner engagement in instructional design. Key topics have been covered in a comprehensive manner.

  2. Comprehensive.


    Course content is great. But some of the questions in the assessment were too specific to IT sector to understand the feasibility and effectiveness in gamification. It is hard for people from non-tech/IT background.

  3. 4

    Thanks for giving an insight into the concept of gamification in learning. It is useful in understanding the core concepts.

  4. Excellent strategy


    The course was short and to the point. Gives quick insight into gamification and game-based learning.

  5. Excellent strategy


    The course is short and to the point. Gives quick insight into Gamification and game-based learning

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